- Create game special effects using particles editor and After Effect;
- Create 2D animation for game characters in SPine with isometric view;
- Create 2D animation for buildings in the farm game genre with isometric view in Spine;
- Prepare textures in Photoshop (including combining textures in the program, creating additional sequences, if necessary, and sequences of parts of buildings and effects in After Effect);
- Create and edit textures for animation (particles, atlases, etc.);
- Prepare materials for programmed animation, create atlases of sequences, textures, slice required textures, export animations from Spine for the engine, etc.;
- Fill in animation sheets for developers (timings, easings, modification of parameters in time, etc.);
- Liaise closely with developers and provide consults when using programmed animation